glNewList(1, GL_COMPILE); //Board matrix (Horizontal Lines)
glBegin(GL_LINES);
glColor3f(1, 1, 1);
for (i=0; i<numRows+1; i++)
{
glVertex3f(0, (float)(i10), 0);
glVertex3f(numRows10, (float)(i10), 0);
}
glEnd();
glEndList();
glNewList(2, GL_COMPILE); //Board matrix (Vertical Lines)
glBegin(GL_LINES);
glColor3f(1, 1, 1);
for (i=0; i<numCols+1; i++)
{
glVertex3f((float)(i10), 0, 0);
glVertex3f((float)(i10), numCols10, 0);
}
glEnd();
glEndList();
glNewList(3, GL_COMPILE); //Board
glBegin(GL_QUADS);
glVertex3f(0, 0, 10);
glVertex3f(numRows10, 0, 0);
glVertex3f(numRows10, numCols10, 0);
glVertex3f(0, numCols10, 0);
glEnd();
glEndList();
How can I draw this in 3D???
Thanks