I’m just wondering if anyone can point me in the right direction regarding drag selection? I’m trying to drag a rectangle over a bunch of little cubes, pyramids, etc in my program, then have those objects added to a list of items that were selected: The only thing I’m having a problem with is recording which objects the selection rect passed through/hit.
Should I draw the selection rect in screen coords or world coords?
Any idea how those Warcraft3 people do it? lol