Does web Browser in VR support render using user's custom renderBuffer as the eyeBuffer of the XR device?

does web Browser in VR support render using user’s custom renderBuffer as the eyeBuffer of the XR device?
Thanks!

VR on the web is through WebXR. I am not familiar with how it interacts with the runtime, but it definitely does not submit a raw eye buffer sent to the device. There are some WebXR implementations that use OpenXR, which means they submit their eye buffers as an XrSwapchain image just like a non-web OpenXR app.

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thanks, i know it’s available by APP, but still donot know whether it’s possible by Browser.