Does OpenGL do clipping automaticly or is there a command for it or do I have to make my own clipping routine?
OpenGL does far and near clipping, i think, if that’s what you mean.
But is it automatic?
yes
Does OpenGL do clipping automaticly or is there a command for it or do I have to make my own clipping routine?
OpenGL does far and near clipping, i think, if that’s what you mean.
But is it automatic?
yes