Distortion Problem

I’ve been working on an engine for a while now. The other day I went to test it on a low-spec pc. It has an Intel 82845G graphics card.

It should look something like this: http://games.paradum.com/engine_gf4.gif

but instead it looks like this: http://games.paradum.com/engine_intel.gif

The sprites seem to work ok, its just the background meshes that mess up.

I’m using glDrawArrays to draw the meshes, has anyone had similar problems with this graphics chipset?

[This message has been edited by dummstah (edited 05-01-2003).]

Can you send me some email with some more details about your target machine (especially driver version)? This looks like a bug we fixed not too long ago…

– Ben