When I recreate the window for fullscreen mode I lose all textures and display lists, therefore need to reload them.
Therin lies the problem, my scene is recreated and the sprite goes back to it’s starting frame, and whatever position on the map it WAS on, is reset to the “start” position.
Is there a way to preserve the list data? what am I doing wrong here? Should I just not worry about it?
Also does using alot of display lists hurt performance? I have a font and sprites and everything in about 400+ display lists…