Dirty closed loop fill-in?

Hi Guys

I have a series of vertex points that basically form a closed loop. The closed loop is not planar.

I need to ‘fill in’ the area inside the closed loop.

Any ideas on a quick and dirty way to do this?

In reality the area would best be closed by a nurbs surface but I don’t need that level of accuracy.

I basically have a box and just need to ‘close off’ the non planar end so I have a closed volume

Thanks for any input



Quick and dirty? Create a fan from one vertex to every other vertex in the loop.

The red book has an example on using the stencil buffer to fill a concave polygon…

Hey thanks guys…

I’m on it

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