Delauney Triangulation

Does OpenGL offer any tool to do Delauney Triangulation? Thank you!

opengl just renders polygons, nothing else. If you want to do delauney triangulation you will have to implement the algorithm yourself

As far as I know, OpenGL can’t do Delauney triangulation.

Software libraries and/or source code that perform this shouldn’t be too hard to find on the net.


Thank you all!