Copying Borland C++ and OpenGL source codes

I have developed an OpenGL application using Borland C++ Builder 6.0 on a machine but when I transfer the source codes to the other machine the code wouldn’t compile. Can anyone help with this? My guess is that it has something to do with object and project files generated by Borland. Thank you.

This is not an OpenGL question, let alone an advanced one, so it does not belong in this forum. Please consult your compiler’s documentation or find a more suitable forum to post your question.

– Tom