Collision detection between concave objects using occlusion queries

Hi all,

I’m working with collision detection and would want know how to use occlusion queries for detecting collisions between arbitrary objects(non-convex), also would like to know if exists more advanced techniques for collison detection using GPU

Best regards,


Hi yalmar.

I wrote this some time ago :

The coding is not in the best style, and iirc, the technique didn’t work perfectly, but maybe it can get you started.

Hope it is of any help