C# OpenGL Framework is a interactive 3D graphics application entirely written in C# (no unsafe code, no external assemblies or dlls). It features all the common 3D graphics commands found in commercial products.
Why should I be interested in C# OpenGL Framework?
If you dream to develop your own 3D Graphics application, such as CAD/CAM/CAE, Entertainment, Medical Imaging, Virtual Reality, etc. and don’t want to loose time with zoom/pan/rotate, selection, shadows, etc. you need C# OpenGL Framework. With C# OpenGL Framework you start from a source code that already implements all those basic features.
Are C# language and OpenGL a good combination?
C# is the most straightforward programming language ever invented, while OpenGL is the most powerful graphics library. Why keep them apart?
What IDE should I use to start working on C# OpenGL Framework?
C# OpenGL Framework is developed and maintained using Microsoft Visual C# 2005 Express Edition that can be download for free. The source code is delivered as a zipped Microsoft Visual Studio solution.
Give it a try! http://www.devdept.com/code/oglf/