Buffer Clearing Problem


I ahve gotten OpenGL to work under .NET, The only problem I have now is when I change the size of the window the buffer does not clear correctly.

I can get the drawing to adjust proberly but the background does not clear compeletely and the image does get clipped at the old size.
I am sure this is a Clipping problem just can’t seem to fix it.


glViewport if what you look for :slight_smile:

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