Ok i am just starting
but i want to make my head clear
can you make light that shines through a blended wall, and changes a bit from color depending on the colors of that “glass”?
Can you make Shadows? and second can you make those shadows shine on objecs??
like, look at nehe’s Shadow Tutorial, the shadow does not shine on the second round item…
if you know what i mean
- Is there a way to not draw the back side of a texture in 3d space… the nehe tutorials draw both sides which takes memory and fps while it might never been seen…(the backface…)
thank you very much,
may god be with you!
[This message has been edited by Janneke (edited 02-25-2001).]