Is their a way to use mp3 audio w/ openGL or maybe an easy way with windows in genrel. I have heard of the ‘bass’ program is their any others, or is this the best. Perferible, I wouldn’t want to use other programs just want to know a way to put audio, other than wav, into my programs?
play around with directSound and stuff.
p.s: since openGL has got nothing to do with audio,you’ll get more feedback in a audio/sound-programming forum
There is also another API called OpenAL, and is VERY similar to OpenGL. OpenAL is, as OpenGL, platform independant.
I like to call it Uncle Al
DUH! How could I forget to add the address to OpenAL
FMOD ! i am using FMOD, very easy…