I want to do some interop thing to share a image to my vulkan renderer, for example create a image on d3d side, and shared to my vulkan renderer. (or vice versa, create and render an image on vulkan side, then shared it to d3d side? I don’t know.) I found that there’s an extension called VK_KHR_external_memory, which seems to do this kind of things, but I searched for a while and couldn’t find an example.
Is there any good resources about using VK_KHR_external_memory out there?