I have a question on this openGL extension.
If I have a triangle ,the three vertex is
V0,V1,V2.
V0 is controlled by Bone1,Bone2
V1 is controlled by Bone3,Bone4
V2 is controlled by Bone5,Bone6
V0,V1,V2 ,each has a weight array for the bone controlled them.
How can I use ARB_VERTEX_BLEND to draw this
triangle?
anybody can write a smaple code to draw this tirangle use ARB_VERTEX_BLEND for me?
BTW, I only can found this extension documents,it seems there is few example code on this extesion, where can i find the example?
Thanks a lot