ARB meeting notes from Jun/Sept/Dec

I really like the bibliography in that document.

No, no, no, you haven’t understand what this paper say !!!

It only say that the Nvidia hardware have a very bad vertex cache for more than 50 vertices …

And it say too that with less than 50 vertices per instance, it can bee more that 35x more speed on some cards :slight_smile:

This isn’t the same thing that to say that instancing cannot be a good thing for OpenGL …