Is there anyone out there that is using the freely available Borland C++ Compiler with OpenGL?
I’m looking to develop graphics applications and have had some limited experience with OpenGL and VC++. Since this project is somewhat related to my new job, software-licensing leaves a bit of a question mark – hence looking at the free compiler.
I plan to be using the nehe.gamedev.net tutorials as a basic of my learning, but also was hoping to use the free Borland compiler.
Does anyone know of any good tutorials/books that would cover this setup? Something possibly related to OpenGL and obtaining the lib/header files, etc.
How easy is it to develop applications without the Borland IDE? Are there any free alternatives? I use Eclipse here at work but I don’t know if there is a C++ plug-in or something.
If I don’t have much success with this, my other alternative is to either:
a. Buy a licence of Borland C++ Builder with the IDE
b. Buy a licence of Visual C++ .NET 2003 Standard
c. Buy a licence of Visual C# .NET 2003 Standard and use C# instead
d. Do it in Java using the Java3D API
What are your recommendations?