I’m doing a project on modelling from photos to models in OpenGL. I’m using the sample model for reference, and try to get the new coordinates from photos and make tuning on the default model. My model is in vertexs representation, however, I don’t know how to match the default model to the new coordinates set, can anybody help me? Or suggest some refernece for me to see?
I have a wonderful reference for you about this, go to http://www.debevec.org/ and look at the modeling architecture from protographs stuff. I don’t remember how detailed information about the fitting process there is, but that’s good stuff anyway, definetly worth a look if you haven’t already.