agp memory

Are there any openGL calls to determine the amount of agp memory in use. I really dont think there is but I thought I would ask.

no, i dont want to download that app. I should have been clear about what I am trying to do. I want to write the code that will determine it.

There is no such GL call.
I’ve been told that you can try to estimate the available memory by uploading many textures, until an error or a dramatic slowdown occurs.
Not sure if it fits your needs.

[This message has been edited by ZbuffeR (edited 01-31-2004).]