3d modeller explanation...

I apologize if this is inappropriate for this forum. If anyone’s interested I’m writing a 3d modeller in visual c++ with openGL. I’ve started to document the process in a semi-tutorial type fashion at the following website - http://fshana.tripod.com
I’ll be happy to take feedback on it and add clarity around anything you want, just drop me an email.
I hope this helps somebody,

I’ve had a great response to this site and just want to let everyone know I’ve posted skeleton screensaver code there for everyone to download. It’s very simple and does everything you need. All you have to do is change the drawing code. Enjoy,