Please, see the images below to understand my problem (my english is so bad…)
I’m trying to paint a 2d rectangle in a point of a 3d world. I need that this rectangle doesn’t have any deformation and i need it with a know size (in pixels). Now i can do that painting with the projection gluOrtho2D, but i have a problem, the Z Buffer doesn’t work (i know that its no correct). Any idea how to do that?
thanks in advance!