[QUOTE=Alfonse Reinheart;31499]Revealing “facts” to not be facts is not “twisting facts”. Because they weren’t “facts” in the first place.
CAD is not the whole world of computer graphics. And if you think it is, then your perception of reality is woefully limited. Computer graphics is a big world; you should visit more of it sometime.
I am reminded of Plato’s Allegory of the Cave.
That sounds like a crappy position to be in, where entrenched management refuses to recognize reality and allow you to do the things you know you need to in order to keep your software relevant going forward. This has happened in numerous industries, particularly in more recent years, with industries fighting to survive against disruptive changes to the market.
But your situation does not give you the right to hold the rest of the world back from moving forward. Nor is your situation sufficient to justify a belief that the direction everyone else thinks is forward is wrong.
I understand that you believe Vulkan will fail. I understand that you want Vulkan to fail. I understand that, from a professional perspective, you need Vulkan to fail. It represents a threat to the continuation of desktop OpenGL, and therefore is a threat to your projects and your way of life. I sincerely feel for the predicament you are in through no fault of your own.
But that doesn’t make your blind opposition to Vulkan in any factual sense correct.[/QUOTE]
Unfortunately this is the situation in majority of software companies. Management dictates their priorities.
And yeah I know CG is not limited to CAD. But I’m focusing on CAD since it’s the driving force of OpenGL. Otherwise we would not have the compatibility-profile.
I don’t want Vulkan to fail, but I want to see it failing as early as possible if it’s going to fail.