Hello,
Can we have Vulkan for Sound for future Vulkan SDK release?
How about this idea
Hello,
Can we have Vulkan for Sound for future Vulkan SDK release?
How about this idea
Vulkan is a graphics API; if you need a sound API, you’ll have to look elsewhere.
Also, sound these days is all done on the CPU, so you wouldn’t really need a hardware-based API like Vulkan.
Oh, I understand. It is a silly question
Thank you and have a nice week, Alfonse
No, it wasn’t a silly question at all! There is value in hardware-accelerated sound processing, even if nowadays CPUs are good enough for the most common cases. Maybe in the future it could become common for more complex sound processing, such as ray-traced audio, to relieve the burden on the CPU and GPU. It’s just that Vulkan is the wrong place for audio processing features, as it’s a graphics library.
Hello, LeuSedAri
Thank you for your valuable comments
As you said, sound is important in games, so I thought and imagined Vulkan may include sound processing features in future
But Vulkan has policy only for graphics and video, which you and Alfonse mentioned
Now I figured out
So have a great weekend and see you again
Have a great weekend too, and have no fear to keep asking questions!
For future searchers who found this (plus for own use): wish to show the most popular platform which includes both Vulkan plus sound. SDL2?
Windowing, Audio, and Input :: Vulkan Documentation Project lists a few libs compatible with Vulkan, but do not know if any of those were produced for use with Vulkan.
Oh, Thank you very much, Swudu
I didn’t know that web page exists, though I’ve seen most of that Vulkan Guide Doc
That web page is so much helpful
Have a great weekend and see you, Swudu