This video, rendered using OpenGL, showcases my third attempt at generating a vortex street behind a NACA 4-digit airfoil. The airfoil is pitched to a nose-up orientation, corresponding to an Angle of Attack (AoA) of 30 degrees. For this iteration, I have improved the rendering of particles by using sprites, making them visually more smooth.
youtu.be/g7C5spF42r0