Hey all, I’m starting a tutorial series as a way of solidifying my knowledge as I progress.
Hopefully it can help some people trying to get started on Linux or Mac with C++. The first installment is just getting started (and building the code as a library with CMake). I plan to cover use of the opencl visual profiler next as well as OpenCL/OpenGL context sharing.
Hope this helps someone out there!
Sounds interesting. If you want any help just message me. I am sort of in the same process myself, except I’m only posting things with regards to topics for which I have not been able to find resources online (and some stuff I did early on to reinforce what I learned).
ie Stuff like:
http://www.cse.ohio-state.edu/~suttmill … xture.html
Nice page Alex! I’m about to start playing with textures too
I’ve updated my tutorial to use the C++ bindings which I’ve found to be a bit easier to use.
http://enja.org/2010/07/20/adventures-i … -bindings/
I’ve completed another tutorial, this time about context sharing with OpenGL. I create a simple particle system to demonstrate using Vertex Buffer Objects to share memory between OpenCL and OpenGL.
http://enja.org/2010/08/27/adventures-i … th-opengl/
hope it’s helpful!