opengl and q3

Help!!!
I run quake III fine, as soon as i use voice comms (roger wilco, netmeeting etc) i get the opengl message error.

They must both use the same opengl files.

Anyone know a solution to this.

Any help pls

I’m getting the opengl error while running Win. 98. Does anyone have a solution for 98?

i have the same gl error message, i have a ati rage pro video card please somebody e-mail me the answer.

come on, any solutions that work yet?
well if your actually sending the e-mail here is another address…
Its kinda hard for me to make a good mod for this game without being able to play it anymore (I just upgraded to win2k).
-FM-
o0firemaster0o@home.com


Keep the Fire Burning

I have the exact same problem with all of my openGL games. I have Win 98 and Riva TNT2 Ultra.

cmon people, this opengl is a pain in the a**e, does ne 1 have a solution to the problem. Open gl errors in Q3A while using voice comms. (roger wilco, netmeeting, teamsound etc).

This isnt an isolated incedent, i know of loads of online gamers that all have the same problem but no-one has a solution. Cmon opengl people, help us out.!!! We dont need to know the problems, we just want the solution! cmon please…