I’ve been working on a small project using Papervision3D and Collada, but I’m getting a problem I can’t fix.
I used the 3dsmax 2010 64Bit to model and animate a simple low-poly character.
This Character has 4 different textures/materials(arms, torso, pants, shoes), but when I try to implement this Model I get the character with no texture, just the wireframe.
I’m using FlashBuilder, and the DAE parser.
any Idea how I can “turn on” my textures? (i’ve confirmed the folder of all files, and it’s correct)
any suggestion, would be great.
(by the way, I’m more a animator than a programmer).