manipulating vrml scene in opengl

hi all,
is there posibility to manipulate a vrml scene (defined in an existing vrml file) in opengl and what do i need in order to do so?

any help would be most appreciated.

OpenGL is an API (Application Programming Interface) you can use to display 3d graphics. OpenGL itself doesnt know anything about file formats or 3d modeling.

Of course you can code your own 3d modeler which could use OpenGL to display your VRML files but I am not sure if that’s what you where looking for.

However, there are several 3d modelers out there that support VRML import and export you could use to modify your VRML files (if thats what you are wanting).