Originally posted by tamlin:
[b] [quote]Trahern wrote:
So does anyone know if its possible to synchronize my app even without calling swapBuffers or not?
I suspect you are confusing synchronizations here.
Vsynch (vblank synchronization) is only to avoid “tearing” during SwapBuffers.
The synchronization Humus wrote about is the synchronization the server needs to finish e.g. a drawing job before it can get the intended result from a buffer modified by a previously dispatched operation.[/b][/QUOTE]No I know what Humus wrote about and that it has nothing to do with vsync. This is completly different problem. I simply want to have my application v-synced but I dont know if its possible to do it without calling SwapBuffers ( in win32 ) …thats all