How to simplify these redundancy statements? say light.....

[QUOTE=Alfonse Reinheart;1265960]This is a C thing, not OpenGL. The integer 0 is not the same thing as the character ‘0’. The latter is a text character, encoded in… well, it’s typically ASCII, but C doesn’t require that. The ASCII character code for ‘0’ is 48.

If you do [var]int i = ‘0’;[/var], C will happily compile that, storing the character code in ‘i’. Whatever encoding your compiler uses, the character code for ‘0’ is almost certainly not 0.[/QUOTE]
Im completely out of this miracle things, and waiting to hearing your wonderful lecture next…
go on guy…how about if use no o,0,1l,…? any influent?
Im listening