I’m looking for more information about this gltf validation error. I’m thinking it’s related to normal maps values not being normalized. This pointer “/accessors/386”, can it be used to see which material this is happening in? Thank you
"code": "ACCESSOR_INVALID_FLOAT",
"message": "Accessor element at index 7729 is NaN.",
"severity": 0,
"pointer": "/accessors/386"