hi,
I’m working with this file: glTF-Sample-Models/SimpleSkin.gltf at master · KhronosGroup/glTF-Sample-Models (github.com) and naturally to implement Skins, we have to work with global inverse transform, global transform and inverseBindMatrices, my problem is I can’t find how to calculate the global inverse transform and global transform.
can someone help me with this?