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Error when using std430 in uniform buffer
Vulkan
Dark_Photon
August 22, 2025, 12:36pm
3
Maybe you need:
VK_KHR_uniform_buffer_standard_layout(3)
?
See:
Confusion about uniform buffer binding binary format - #2 by Dark_Photon
Problems with cascaded shadow maps - #5 by Dark_Photon
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