Does OpenSL work on iOS too?


I wrote an app for android using openSL and it worked great. My guess is if i can compile the same exact code (which is entirely native C++) for iOS too.



Yeah but i dont think this will work on iOS because there’s no implementation of OpenSL, right?

I’m afraid i have to go with AudioQueue for iOS or something like Superpowered (which uses both OpenSL and CoreAudio) for cross-platform …