Sorry for the late response and nlopes I will get to your question later…
If you dont have any objections, I answer all the posts in one shot…
"pole expedion like in “Northpole expedition” the data is invalueable since it cant be “regenerated” not even by a new expedition (the ice moved since that).
The “routes” a compiler takes to compile a file are infinite and therefore unpredicable:
for(int i = 0; i < something; i++)
{
blah(i);
}
by pure logic is the same as:
int i = 10;
for(i=0;i< something
{
blah(i++);
}
The results “should” be same, right?
They arent, the compiler will take different “routes” to build the object code.
Thats why it takes years for a compiler to “mature”.
Humus from what I read you have a very good understanding about 3d graphics, but your statement “that a compiler is better than the human brain” is hmmmmm mistaken?
Dont get me wrong, a compiler may generate “faster” code, but it may as well “optimize” the hell out of code to always generate the same result: “42”.
I guess I am fighting against wind mills, but one day you may find that it wasnt non-sence I talked about. Compilers are “stupid” believe it or not.
As for using the GPU for “scientific” calculations…
I personly dont know ONE problem, I would be satisfied with (a) 32bit float result(s)…
[This message has been edited by HS (edited 05-02-2003).]