COLLADA loader for OSG?


While designing an OpenGL Shading Language profile for COLLADA, there’s a need for a viewer capable of rendering the GLSL shaders.

Rather than putting effort into adding GLSL support to the cviewer example renderer, I’m considering development of a COLLADA loader for an existing GLSL-capable rendering engine, such as Open Scene Graph.

Has anyone done work along these lines and wish to collaborate?

– mew

It looks like it will be just me and you working on this Mike! :wink: