I’m just curious if anyone else is having problems after updating from Chrome 9 to Chrome 10. I’m running Chrome 10 with Windows 7 and NVIDIA Quadro NVS 160M Driver version 260.99.
I know they disabled some stuff for Win XP but I’m having a different issue. I can still run WebGL applications in Chrome 10 but using HTML inputs is now weird. I can click on them and edit, but visually nothing happens. Ex: I can click the check box here http://learningwebgl.com/lessons/lesson07/index.html and the lighting changes but the check box itself doesn’t
I’m on the dev track for Chrome on one machine and on the “Canary” track (nightly builds) on another. I haven’t personally seen any new issues between 9 and 11.0.670.0 (which is last night’s nightly build).
However, I do find Chrome to be generally ‘flakey’ when pushed to do difficult web pages. But it doesn’t seem to have gotten any worse.
I’ve been using Chrome Canary (11.0.699.0) and WebGL has stopped working. I remember reading that there was some INI setting or something, but I never had to set it before. I haven’t been using WebGL as of late, so I haven’t bothered to investigate.
On Windows you can click on the “Predict Average Temperature” input element but you will NOT see any blinking cursor. If you click in the input field and enter say “12” and scroll the window down and back up the entered text “12” will be visible and the text entry field will have a yellow highlight. You can click in the field again and press delete twice. Again you will see no change … but scroll down and up and the entered number will be gone.