Call of Duty Not Opening Even With T&L

COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:

29625 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec config.cfg
couldn’t exec autoexec.cfg
execing safemode.cfg
fs_basepath is write protected.
fs_homepath is write protected.
========= autoconfigure
configure.csv: using configuration 1200 cpu MHz 256 sys MB 32 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 1.24 GHz
System memory is 256 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 3: 640 480 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…35 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 16, 24, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )

Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer’s web site.

I have a Geforce 4 MX 64mb video card. THe min. requirment for the game is 32. PLEASE HELP ME. i have bought the game and it doesnt work!!!

I also have a SiS graphics chipset (740/650) and Call of Duty won’t load, see error dump quoted below. The ironic thing is that I was able to run the Call of Duty DEMO okay, with textures at ‘high’ and dynamic lighting set to best, etc. So thinking that even though SiS wasn’t in the ‘approved’ list of graphics chipsets I went ahead and bought the retail CDROM version of the game. But the ful retail version errors out trying to load, an OpenGL problem apparently. One note: The demo at first refused to load with similar OpenGL error (an ST3 tex comp error), but upon updating the driver for my SiS 740 chipset (cheap combo motherboard w/ integrated video, but as 2nd yr med student budget is crazy tight), but I grabbed a driver update that fixed the error and the demo then loaded and ran well (driver date 10-30-03, obtained via windowsupdate.com).

Usually retail version have optimized code over demo version, maybe so but not for me…
All drivers are newest and WHQL signed.

System:
AMD Athlon XP 2000+
PCChips 810DLU v7.5a combo mainboard
512 meg PC2700 DDR RAM
Hitachi 60gig UDMA100 drive
52x24x52 CDR/CDRW
Windows XP Home retail w/ SP1 and all updates
DirectX 9.0b installed and checks okay w/ DXDIAG.EXE (passes all dxdiag’s directdraw, direct3d, directsound tests)

If anyone can please help, really was looking forward to playing COD during precious few hours I have free for PC time.

error dump:

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…47 PFDs found
…hardware acceleration found
…PIXELFORMAT 6 selected
…creating GL context: succeeded
…making context current: succeeded
Initializing OpenGL extensions

GL_VENDOR: SiS
GL_RENDERER: 740 VGA
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…resetting display
…shutting down QGL
…unloading OpenGL DLL

Hunk_Clear: reset the hunk ok

My friend have an ATI Radeon 7000 64 mo video card. I know that it’s a cheap card but if ATI sell this card, it must work properly!!! When trying to start CoD, the “configure.csv” error happend…The CD’s are OK because I used the same on my computer and CoD works fine. I installed the Catalyst 3.9 driver but it doesn’t work anyway! WTF?! I ever buy NVIDIA product and now I know why…What is the problem with ATI product?!

If someone have any idea to fix this problem, please reply…

Cant use the 3.9 dirvers. Roll it back to 3.7

I’ll try now…

Doesn’t work! I rolled back with the 3.7 driver and the “configure.csv” error message still happen! I hate ATI!! Someone else have an idea?

Originally posted by Geeeezzzz:
[b] Ok jackass, read this thread and all the others on this board. The only people reporting this kind of error where the ones using a pirated version they download somewhere.

So go and complain at the pirates who made an imcomplete rip, dumbass![/b]

Hey, guess what. I downloaded some new maps and couldn’t get CoD to work anymore because I had an impure client (bad pk3) so I finally reinstalled from the disc *because I bought it JACKass) and now I’m getting that error. So you’re wrong AND you’re a JACKass.

Originally posted by humility:
[b] Hey, guess what. I downloaded some new maps and couldn’t get CoD to work anymore because I had an impure client (bad pk3) so I finally reinstalled from the disc *because I bought it JACKass) and now I’m getting that error. So you’re wrong AND you’re a JACKass.

[/b]

FYI.

My problem turned out to be that I had never uninstalled the dawnville demo. Once I did and reinstalled FUll version, everything worked fine.

By the way, Geeeeeez, you’re still a jackass.

hi everybody,
I’ve just installed the game call of duty on my computer and couldn’t be able to run it.
it think my system satisfies the requirements, but it always gives me warnings which is pasted below.
I am using msi fx5200 video card and downloaded its latest drivers which includes opengl but still this game cannot run. Can anyone can help me?

…using colorbits of 32
…calling CDS: ok
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…119 PFDs found
…hardware acceleration found
…PIXELFORMAT 9 selected
…creating GL context: failed
…failed hard
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )

Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer’s web site.

Hi everybody, i have a similar problem. i downloaded the latest drivers of my fx5200 video card but still doesnt work.
could you help me. I’ve been working on this problem for the last three hours but couldnt find any solurion. could you help me???

COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:

29625 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec config.cfg
couldn’t exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 2000 cpu MHz 512 sys MB 128 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found Intel Pentium III
Measured CPU speed is 2.61 GHz
System memory is 511 MB (capped at 1 GB)
Video card memory is 128 MB
Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 6: 1024 768 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (1024x768)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…119 PFDs found
…hardware acceleration found
…PIXELFORMAT 9 selected
…creating GL context: failed
…failed hard
…restoring display settings
…WARNING: could not set the given mode (6)
…shutting down QGL
…unloading OpenGL DLL
Forcing 800x600 resolution to allow OpenGL to run in fullscreen
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using colorbits of 32
…calling CDS: ok
…created window@0,0 (800x600)
Initializing OpenGL driver
video card cannot set mode 800x600 because GL_MAX_TEXTURE_SIZE is only -750058546
…restoring display settings
…WARNING: could not set the given mode (4)
…shutting down QGL
…unloading OpenGL DLL
Forcing 640x480 resolution to allow OpenGL to run in fullscreen
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 3: 640 480 FS
…using colorbits of 32
…calling CDS: ok
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…119 PFDs found
…hardware acceleration found
…PIXELFORMAT 9 selected
…creating GL context: failed
…failed hard
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )

Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer’s web site.

I’ve solved the problem. Now i can play call of duty )))))))
Thanks to tran:

Tran wrote
well i’ve fixed the problem after many hours of frustration. It wasn’t even a driver problem in the end.
For those of you who have matlab 6.5 installed then opengl will cease to work. If you kill it in the task bar then games or anything using opengl will work again.

Originally posted by Vertigo:
[b]I figured out the problem. No1 - if you downloaded call of duty, and your using an emulator instead of burning it - this could be the reason your having problems. I can’t explain why it works when you burn it, but it worked for me. I was having the problem of “configure.csv is missing” but when I burned it and re-installed it… for some reason it worked fine. So if your using the pirated one… this might work for you. If you bought… I have no idea.

P.s. you still have to copy over the crack.[/b]

Well done that man…

But now when i start a new game it comes up with the following error:

delayed-load image ‘skins/sand@sides_sandbag’ changed from 0x0 type 0x0000 with mipmaps to 512x512 type 0x83f1 with mipmaps

The zero’s could be 'o’s because its in a really stupid font.
Anyone have any thoughts?

Originally posted by jehu:
[b]I’ve solved the problem. Now i can play call of duty )))))))
Thanks to tran:

Tran wrote
well i’ve fixed the problem after many hours of frustration. It wasn’t even a driver problem in the end.
For those of you who have matlab 6.5 installed then opengl will cease to work. If you kill it in the task bar then games or anything using opengl will work again.[/b]

MatLab - Who would have thought… Thanks!

dont know if this help people with copyed games but my pak0 file was to small, and when i copyed the file it fail. after looking at the disk there is a nice scratch on it it, so im taking it back 2moro.

seems the installer donst report any errors or check the files its copying,
o well hope it works afta,

btw if i cant get a refund, any ideas on how to get the one pak file. will an update help?

Originally posted by BoA:
[b]
.PAK files were not correctly installed. So to oversome this i explored the cd’s and copied all the PAK files from cd1 and cd2 and pasted them in the main folder when there game is installed

Reguards,
BoA[/b]

Well, some other forum has said i need new nvidia drivers, but that still didnt solve my 'delayed-load image ‘skins/sand@sides_sandbag’ ’ error im afraid. Anyone got any bright ideas?

Someone suggested sticking to directx version9 instead of 9b somewhere, but how the hell do i do that? where do i find version 9 and unintall the current version?

Hey guys after running circles on the same F**** configure.csv NOT FOUND i finally found the answer to that.YEah you heard me i found the answer.
I have to say that im using a 100% legal version of the game.

Ok ive got some help from activision support group but the just gave me a part of the answer.YOU GUYS SURE WANNA KNOW WHAT IS THE ANSWER??? DONT YOU???

ok they told me some things to do but that wasnt working at all but while doing what they were telling me to do let me show part of the 3 e-mails ive received from them maybe that will help you guys…

Activision E-mail #1:
Basically theyre looking if i were meeting minimum requirement:

  1. Click on the Start button > Run.
  2. In the box type: dxdiag
  3. Click the OK button.
  4. DirectX Diagnostic Tool will open, click the Save All Information button at
    the bottom.
  5. Save the dxdiag.txt file to your desktop.
  6. Come back to this email and attach the dxdiag.txt file.

Activision E-mail #2:
Copy the PAK files from discs 1 and 2 to your PC. – Be sure to report any error
messages exactly as they appear.

  1. Place Call of Duty disc 2 in the CD-ROM drive.
  2. Open My Computer.
  3. Right-click on the Call of Duty CD and select Open.
  4. Open the Setup\Data\MAIN folders on the CD.
  5. Open My Computer again.
  6. Open the Call of Duty folder on your hard drive, C:\Program Files\Call of
    Duty.
  7. Copy the contents of the MAIN folder from the CD-ROM drive into the Call of
    Duty MAIN folder.
  8. If prompted to overwrite files, do so.
    *(repeat steps 2-8 for disc 1)

Activision E-mail #3:

  1. Right click on the my computer icon on your desktop and select properties
  2. Click on the hardware tab
  3. Click on the button that says device manager
  4. Click on the plus next to “IDE ATA/ATAPI controllers”
  5. Right click on “Primary IDE Controller” and select properties
  6. Click on the advanced settings tab
  7. There are two lines in here that say “Transfer mode” (one under device 0 the
    other under device 1)
  8. Change those drop down menus to read “PIO Only”
  9. Hit ok at the bottom of this window
  10. Repeat steps 5-9 for the “Secondary IDE Controller”
  11. Close the device manager and reboot your system

Ok the issue is in the #2 E-mail.
the file pak0.pk3 wich is suppose to be in C:\Program Files\Call Of Duty\Main
IS MISSING !!!

In C:\Program Files\Call Of Duty\Main
you are suppose to have some .pk3 files,7 of those. (wich are the maps)
pak0.pk3 to pak6.pk3 if any of those is missing youve the answer to your problem thats for sure.

Some .pk3 are on cd 1 ans some on cd 2
For my part my cd 1 wich contains pak0.pk3 was so scratced that i could copy and paste it to my hard drive but ive ask a friend to copy it from is Hard drive and send it to me.

Theyre you go if you have questions about all of this just e-mail me.

IMPORTANT NOTICE
I will not send the file to anyone so dont bother asking for it.

By the way the game is really cool.

Dom B
Death Metal is still alive.

[sigh] Further problems. Similar to everyone elses but not quite the same. I have a Pentium 4 SiS 650_651_740 which I believe is the latest driver for SiS. When I try and run Call of Duty I get the following error dump. ANY help is appreciated, thanks.

COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
D:\Games\CALLOF~1\main\pak6.pk3 (3 files)
D:\Games\CALLOF~1\main\pak5.pk3 (4858 files)
D:\Games\CALLOF~1\main\pak4.pk3 (1668 files)
D:\Games\CALLOF~1\main\pak3.pk3 (1992 files)
D:\Games\CALLOF~1\main\pak2.pk3 (694 files)
D:\Games\CALLOF~1\main\pak1.pk3 (2642 files)
D:\Games\CALLOF~1\main\pak0.pk3 (12828 files)
D:\Games\CALLOF~1/main
D:\Games\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
D:\Games\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:

29625 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec config.cfg
couldn’t exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 2000 cpu MHz 256 sys MB 64 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found Intel Pentium III
Measured CPU speed is 2.02 GHz
System memory is 480 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…47 PFDs found
…hardware acceleration found
…PIXELFORMAT 6 selected
…creating GL context: succeeded
…making context current: succeeded
Initializing OpenGL extensions

GL_VENDOR: SiS
GL_RENDERER: 650/M650 VGA
GL_VERSION: 1.2.1
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…resetting display
…shutting down QGL
…unloading OpenGL DLL

Hunk_Clear: reset the hunk ok
Your video card appears to be missing one or more features required to run Call of Duty.

You should install the latest drivers for your video card, being sure to uninstall the old drivers first. If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them. This fixes most problems. If the game still doesn’t work, it may be that your video card does not have the minimum features required. Please check the readme for more information, including a list of supported video cards.

wraith i have the exact same problem as your by that i mean the same video card SiS… and i dont know either - so if any one can help wraith and myself it will be very much appreciated
thanks

I also have the infamous SiS card. The driver updates were no help. ANY help would be appreciated.

the demo didnt work for me, only in safe mode,i bought the real game works awsome…the demo <why its called a demo works like crap