I’m currently trying to build the libktx on linux which is failing for pure OpenGL. First of all GL/glcorearb.h is not (yet?) available. I’m using mesa 9.2.x which should be OpenGL 3.1 compatible, but the glcorearb.h came by OpenGL 4.3 I think… If I’m trying to use glext.h instead, then glGenerateMipmaps can’t be found. I don’t want to modify KTX code too much, I wanted to ask you guys first. I see, that the KTX code is written on MS Windows (CRLF), but I mean somebody of you would work on Linux too and did find a way…
After all, I have to write a texture converter to convert my old format to KTX. The (3rd party) requirement of the converter is to bind it inside a Java library (JAR) more or less independent of the platform. What do you think, is it possible to cross compile the libktx for Windows/Linux 32/64 to deploy it in binary form?
Thank you for your help!