Hello! I got a big problem. I work as producting 3d modelled objects after I create one of them I need to upload into a web 3d viewer. Now one of them is a semi-transparent plastic spectacular. I created the model in Blender and the material aswell. The material is too complex to bake it to glb instantly. I tried it and as it is expected the web viewer cant handle my material.
Is there a solution with Blender to create a useable material? I looked all over the internet but I didnt find any good solution for this. As I know it can be solve with Substance painter but I never used that before. I would appreciate if someone could find me a solution in Blender.
Thank you so much!