Good afternoon -
I was hopeful someone might be able to save me a bit of time going through the python code for the blender glTF exporter. In a blender file that contains active shape keys, I expected to see the data exported into a sparse accessor, but no sparse accessors are present. I suspect the shape keys are being exported into the animations instead, but I am still working on verifying that.
Is this the expected behavior? That is, we should expect to find the shape keys as animation data, and not in a sparse accessor?
Thanks in advance.