What API should I choose when impl a real time ray tracer?
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2
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715
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July 12, 2024
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How to wrap vulkan objects in c++ code so that they can be zero-initialized without explicitly putting "{}" on declaretion?
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8
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1134
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December 26, 2022
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Miss shader is always triggered, and closest-hit is never triggered
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2
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786
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September 5, 2022
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[RenderPass] Image Layout Transition doens't work?
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6
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3268
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May 30, 2022
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What is the difference of clearing colors by vkCmdBeginRenderPass and vkCmdClearColorImage?
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2
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901
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May 26, 2022
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Multi pipeline each frame
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3
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3356
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November 25, 2021
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How to update shader code outside the shader in a for-loop with glGetUniformLocation() and glUniform3f()?
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3
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1072
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July 12, 2021
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Is opengl New ones use the features of previous versions or have new trusts and I use them al
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5
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939
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January 27, 2021
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Vulkan DescriptorSets and DynamicOffset
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6
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1288
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September 3, 2020
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Vulkan Best Practices for Mobile Developers from Arm
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0
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861
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March 21, 2019
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Developers: Hardware Acceleration for Machine Learning and Computer Vision through Khronos Open Standard APIs
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0
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1219
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March 21, 2019
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