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Issue with reading depth buffer after depth render pass
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7
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2607
|
June 22, 2021
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Rendering on a separate thread with a resizable window
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1
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1606
|
June 20, 2021
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Device lost and multithreading
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2
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1199
|
May 25, 2021
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Clarification about supported data format for host/device acceleration structure builds
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0
|
860
|
May 12, 2021
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Replacing glUniform for Vulkan transition
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17
|
3677
|
April 30, 2021
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Vulkan resource bindings: levels of indirection?
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2
|
775
|
April 28, 2021
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vkQueuePresentKHR CPU busy-loops
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8
|
1959
|
April 17, 2021
|
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Using low precision types for push_constants
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2
|
1824
|
April 10, 2021
|
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How to generate Mipmaps in a compute shader
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2
|
3424
|
March 25, 2021
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Problem Exporting Vulkan Image to Direct3D 11 via shared handle
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0
|
1747
|
March 3, 2021
|
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HLSL Push Constant Offset
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1
|
2474
|
February 23, 2021
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What are the best options when initializing Vulkan?
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2
|
1101
|
February 15, 2021
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Choosing the right vkCreate*SurfaceKHR at compile/runtime
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0
|
937
|
January 29, 2021
|
|
Stencil-based ordering performance best practice
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2
|
1321
|
January 15, 2021
|
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Adreno 506 vkCreateComputePipelines has returned VK_INCOMPLETE
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13
|
4790
|
January 5, 2021
|
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A crash problem when I modify the UE4 to use device group
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0
|
725
|
November 27, 2020
|
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Vulkan bdridge betwwen C++ OpenCL and Java GLES on Android
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7
|
1296
|
November 15, 2020
|
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Problems with cascaded shadow maps
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5
|
2910
|
November 7, 2020
|
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Help with Code, Please
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0
|
723
|
October 18, 2020
|
|
Frozen Computer
|
|
5
|
1675
|
September 18, 2020
|
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Vulkan SDK warns about "bufferDeviceAddress" features
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6
|
1763
|
September 4, 2020
|
|
Feature Matching with Vulkan
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|
5
|
940
|
September 1, 2020
|
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New Vulkan FFT library - VkFFT (open-source, crossplatform, faster than cuFFT)
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0
|
2229
|
August 11, 2020
|
|
Physics computing on GPU
|
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1
|
1156
|
August 1, 2020
|
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What is the best practise for conditional rendering?
|
|
1
|
744
|
July 28, 2020
|
|
Descriptor sets
|
|
5
|
1632
|
July 24, 2020
|
|
Descriptor layout and multithreading
|
|
3
|
1151
|
July 13, 2020
|
|
Decoupling Compute Shader Rendering
|
|
4
|
1341
|
June 29, 2020
|
|
About memory residency and Vulkan API
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|
1
|
2682
|
April 19, 2020
|
|
Help needed with rendering
|
|
0
|
587
|
April 11, 2020
|