I’m implementing sevaral Xlib and GLX APIs such as
glXMakeCurrent and others…
I found a description of Xlib error handling, but I can’t find a detailed explanation regarding GLX error handling.
I understand that it must be a separate mechanism, because the error IDs overlap, but I can’t find a list of realated APIs for GLX erorr handling and overall description of error handling mechanism.
Can anyone help me with a link to such description? Or at least to provide a list of APIs for GLX error handling?
Just to be clear, when I say a list of APIs I mean APIs which resemble the Xlib APIs for errors, such as:
If there are no such APIs, how do I handle errors for glx* routines?