Anyone know how good the OpenGL 3.0 works on ATI cards? I have a simple demo of coloured triangle and while it works great on NVIDIA, it doesn’t work on Radeon cards (triangle is white, as if fragment shader didn’t trigger).
here’s the demo, you can try it, works on nvidias
http://pro-gramy.webpark.pl/bin.zip
here’s the source code if anyone can take a look, I suspect the shaders are wrong