Windows driver development


I am searching for information on how to write OpenGL drivers for Windows (XP). The DDK is not very good at showing OpenGL examples or samples and the SGI reference implementation is XFree86 only.

I would like some information on how to connect to the back of opengl32.dll and not replace the dll with one I’ve written myself.

Replying to myself here… =)

I found a way: replacing the backend dll name in HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NTCurrentVersion\OpenGLDrivers

But the next qquestion is if its possible to have sevreal ICD:s and switch between them? Microsofts documentation is not very clear.

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