Win32 implementation of OpenGL 1.2?

Can anyone tell me if Microsoft, SGI or anyone else has released libraries for OpenGL 1.2 on the Win32 platform? I’ve downloaded the OpenGL release 2 libraries from the SGI site but as far as I can tell these are 1.1 aswell. Has anyone got any idea where I can aquire Win32 Libraries of the 1.2 standard?


The best way is to use Microsofts 1.1 implementation and get the extra stuff as extensions. Many new things is not in 1.2 or any other standard.

I think Mesa is 1.2 but perhaps do you only get software in windows for your card. SciTech has an DX wrapper called GLDirect or similar that also should do.