Widget library survey: GLUI

Hi all,

Together with Jim Mathies I am creating a comparison between various OpenGL toolkits and widget libraries. The end result will be available through the OpenGL Toolkit FAQ: www.mathies.com/glfaq

If you have any experience with the toolkit/widget library mentioned in the topic, feel free to post your comments in this thread.

  1. What are the prerequisites/dependencies of the widget library?

  2. What platforms are supported?
    2A Apple - which OS
    2B Linux
    2C Unix - which ones
    2D Win32 - which one of not all
    2E Other

  3. What languages can be used with the widget library?
    3A C/C++
    3B Delphi
    3C Java
    3D (Visual) Basic
    3E Other

4.What compilers can be used with the widget library?
4A MingW32
4B LCC-Win32
4C MSVC++
4D Borland C++
4E GCC (Unix)
4F cc (Unix)
4G Other

  1. What is the target audience of the widget library?
    5A Beginner
    5B Intermediate
    5C Expert

  2. Please give some information about the current maintenance status of the
    widget library
    6A Is it actively maintained
    6B What is the current released version, when was it released
    6C What where the previous three major releases, when were they released

  3. What type of license is required to use the widget library?

  4. Is all sourcecode of the widget library available for inspection?

  5. How is the widget library deployed?
    9A using static libraries
    9B using dynamic libraries

  6. What is the approximate size of the library?

  7. What GUI-controls/widget does the library supply?
    (this section can be as elaborate as you want)
    11A Buttons
    11B Dials
    11C Lists
    11D Menus
    11E Scrollbars
    11F Other

  8. What other things do you want to add regarding your widget library?