I have heard that there is some cost free software which convert from 3D MAX to Opengl.Can you help me with it.Thanks a lot.
My email adress is: yxxin@263.net
I’m a student.My professor required me to construct a 3D model in Opengl.It is very complex.So I want to use 3D MAX first and then convert to Opengl in the later.But now I am in the swamp!Please help me!
Look for 3d exploration…
It’s a program that reads 3ds, and other formats, and exports the model in c code.
You then make a list and call it inside your program.
I had the same problem. Teacher had us write a program to read in POV files. It works pretty smooth now, but it won’t read in textures/colors or seperate objects in the same file (treats all as one), and well, POV just isn’t that popular. Anyone know a really good format to use in games, that is easy (relativaly) to read or has some kind of a break-down program already written?
Also, I found that Milkshape3D will export many file formats, including POV, which could be handy, and its shareware. Sorry, I can’t remember the URL at the moment…